Event Reference (v1) / Audio Events
Audio Start / audio_start
Measures when a user begins playing an audio track. This should only occur once per-player/page.
Embedded audio players can be difficult to measure. If you are using a third-party player (e.g. a podcast), you may need help from a developer to implement custom JavaScript event listeners for measuring player interactions.
Playing an audio track from a paused state should NOT trigger this event.
-
- Name
- Event Name Required
- Value
- event: audio_start
Audio Properties (Inherited)
These properties apply to all audio_* events.
-
- Name
- Audio ID Required
- Type
- audio_id: integer|string
- Description
The unique identifier for the audio track. This can be as simple and as a HTML
idattribute. Or it can be a native audio ID from a CMS or other system.- E.g.
player_3u8df88
-
- Name
- Audio Title Optional
- Type
- audio_title: string
- Description
A human readable name for the audio track. These should be dynamically set from the system that provides the audio player (such as a podcase provider).
- E.g.
Creating your 1st-Party data strategy with Zach Wenthe
-
- Name
- Audio Playlist Optional
- Type
- audio_playlist: string
- Description
The name of the playlist that the audio track is a part of. This can be used to group audio tracks together (useful for series/podcasts).
- E.g.
Performance Marketing Insiders
-
- Name
- Audio URL Required
- Type
- audio_url: string
- Description
The URL to the audio track. This can be a direct link to the audio file or a link to a audio hosting platform (e.g. Libsyn etc...).
-
- Name
- Audio Duration Optional
- Type
- audio_duration: integer
- Description
The length of the audio track in seconds (rounded to the nearest second).
- E.g.
3173
-
- Name
- Optional
-
- Name
- Optional
- E.g.
libsyn